This game is a classic and is rated # 5 in collectible machines of the ‘60s. The
game was created by Wayne Neyens with artwork by Roy Parker. Production
run was 2,875 units. The main action in the game comes from the four in-line
kickout holes set across the center playfield. The object of the machine is to
hit a suit of four cards vertically under the kickout holes. If you get all four, a
hole will randomly light up to score a free game (i.e., a special). The challenge
here is to sink the ball in the kickout holes once a special is lit. All four holes
can light up if you’re lucky enough to score all 16 cards. Finally, another
special in the top rollover lanes randomly lights if you score just the four top
cards on the pattern of cards. Score also was a factor as dropping balls in the
kickout holes with many cards lit scored a lot of points very quickly.